released:
Rush 2: Extreme Racing USA
on 11-11-98

company  -  Midway (Atari Games)
size  -  96 MBit
system  -  Nintendo 64
copier  -  Doctor 64
supplier  -  stvwesier

release notes:

Rush 2: Extreme Racing USA puts more emphasis on racing than the
series previous incarnation, but at the same time manages to retain
the same, excellent feeling of floaty-air jumps and hidden routes at
every turn. Players can race through 11 immediately selectable tracks
including Uptown New York, Downtown New York, Alcatraz Los Angeles,
Seattle, Hawaii, Half-pipe, Pipe, Crash and Stunt. There's also one
hidden course. Each track can be customized before racing. For example,
players can predetermine whether or not they want to race through a
track forwards or backwards, set the degree of fogging, wind level,
number of laps, number of racers, difficulty, check points and so
on.

There are 16 selectable vehicles including the Mobster, Sedan, Bandit,
Exotic, Van, Sportster, Subcompact, Concept, Hatchback, Cruiser,
Stallion,4x4, Pickup, Compact and Muscle Car. Additionally, the game
features five bonus cars. Just as each track can be customized, so can
each vehicle. Players can set their car's transmission, main color
(32 different colors to choose from), accent color, stripe, stripe
color, tires, tire rims, torque, suspension, tires and durability.
Each car handles differently than the other.

So its another racer, lets hope its better than RUSH 1 <G>

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