3ds2N64 V0.1b This is a deep study of the 3ds file format, 3ds2N64.exe made on a rainy week in december ī97 by Nep. I release this tool for all the newbies in the N64 scene, as it seem though as some ppl donīt have NuGraf ;) The converter has alot of bugs which I dont wanna explain here because it might confuse certain individuals. Such as why the facenormals isn’t 100% perpendicular and so on. But for the purpose of this tool right now I guess its ok. Future release of this tool will include: Vertex normals, remove unused vertices, duplicated vertices, null faces, save DL, animation data ect. and windoze interface. PS: the DL must/can be build by "looping" through the vtx data, with "gSP1Triangle" if that rings a bell? so for now I donīt save any DL. MAKE IT YOUR SELF! it is 2 god damm easy. (forgive me! itīs been a hard weekend explaining "ppl" how to to that)..... GREETINGS: all in #n64dev, and the rest?! Regards Nep-CML (delete@post8.tele.dk)